Commands
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Details gamerules and commands added in vault hunters.
Gamerules
Rule Name | Description | Default Value | Type |
---|---|---|---|
finalVaultAllowParty | Whether the final vault should allow more than one person to join | true
|
Bool |
vaultAllowWaypoints | Whether waypoints can be used in the vault | true
|
Bool |
vaultBoostPenalty | Whether or not a player should get reduced experience (and maybe loot I don't remember) in lower level vaults | false
|
Bool |
vaultCrystalMode | Determines which scaler to use for altar ingredients
|
NORMAL
|
EXTREME
GRINDY INFINITY NORMAL |
vaultHeraldMinLevel | Controls the minimum level a player must be to enter the final vault | 100
|
Int |
vaultJoinRequireParty | Whether a player must be in a party with the owner of the vault to join | true
|
Bool |
vaultLoot | Determines loot scaling inside vaults (ores are unaffected)
|
NORMAL
|
EXTREME
LEGACY NORMAL PLENTY |
vaultMode | Determines game behavior should you die in a vault
|
NORMAL
|
CASUAL
HARCORE NORMAL |
vaultNoOpDifficulty | Alllows players without operator privelages to set their local difficulty. If this is set to false, an operator can still set local difficulties for non-op players | true
|
Bool |
vaultNoResearchTeamPenalty | When true, removes the increased research points required to purchase a research while in a research team | false
|
Bool |
vaultPrintSaveDataTiming | Whether or not to print save data timing | false
|
Bool |
vaultTemplateCacheSize | Set the Template Cache Size | 16
|
Int |
questExpertMode | Sets quest expert mode, removing the need to unlock quests | false
|
Bool |
Vault Commands
These commands are accessible through the /the_vault
command
Command | Description |
---|---|
ability reset_specializations | Does nothing (LEGACY) |
alias <from> <to> | |
altar reset | Resets your vault altar recipe |
bounty reroll | Rerolls your bounties |
crystal addModifier <modifier> <stackSize> | Adds modifier to held vault crystal |
crystal clearObjective | Resets objective of held vault crystal |
crystal setExhausted <unmodifiable> | Makes crystal unmodifiable/modifiable (true/false) |
crystal setInstability <instability> | |
crystal setLevel <level> | Sets level of held vault crystal |
crystal setObjective <objective> | Sets crystal objective. Valid objectives: elixir, monolith, scavenger, boss, bingo, cake, herald, ascension, paradox |
crystal setParadoxCooldown <timeoutSeconds> | Sets cooldown of a crystal with paradox:run objective |
crystal setRandomModifiers <random> | If random is true you can get random modifier when entering vault. |
crystal setUnmodifiable <unmodifiable> | Makes crystal unmodifiable/modifiable (true/false) |
crystal setVolume <volume> | Sets crystal capacity. |
debug add_ability_level_prefix <ability> <levelChange> | |
debug altar_level get | |
debug altar_level set <level> | |
debug apply_etching <etching> | |
debug corrupt_gear | |
debug damage_all_gear <damageAmount> | |
debug debug_events | |
debug dev_world | |
debug dump_blockstate <block_pos> | |
debug dump_configs | |
debug dump_item_nbt | |
debug expertise reset_all <player> | |
debug expertise world_reset | |
debug generate_loot <id> <quantity> <rarity> <count> | |
debug give_all_etchings | |
debug give_all_trinkets | |
debug insert_loot <pos> <id> | |
debug make_legendary | |
debug prompt_vault_stats | |
debug reputation <god> <count> | |
debug reset_proficiencies | |
debug scan_inventory | |
debug vault_kick <player> | |
difficulty | |
difficulty <difficulty> | |
eternal list <playerId> | |
eternal remove <uuid> | |
eternal set <uuid> | |
gear_debug addModifier | |
gear_debug pack | |
gear_debug removeModifier | |
gear_debug rerollAll | |
gear_debug rerollWithTag <tag> | |
gear_debug rollType <rollType> | |
gear_debug setLevel <level> | |
gear_debug unpack | |
give_loot crate <crateType> <level> | |
give_loot crate <crateType> <level> <player> | |
give_loot final_vault_frame <ownerUUID> <ownerNickname> | |
give_loot loot_statue <name> | |
give_loot paxel <enhancementId> | |
give_loot record_box | |
give_loot record_trophy <year> <week> | |
give_loot set_gear_name <name> | |
give_loot vault_doll <playerIGN> | |
internal remove_research <player> <research> | |
internal reset_black_market <player> | |
internal reset_black_markets | |
local_difficulty <player> | |
local_difficulty <player> <difficulty> | |
magnet <perk> | |
model_debug all_armor_pieces <model> | |
model_debug boots <model> | |
model_debug chestplate <model> | |
model_debug discover_all | |
model_debug helmet <model> | |
model_debug leggings <model> | |
model_debug undiscover_all | |
open_snapshot open <target> <asPlayer> | |
open_snapshot send <target> | |
points_reset <type> | |
quests debug <enabled> | |
quests progress <amount> | |
quests reset | |
reloadcfg | |
reloadcfg gen | |
research_team accept_invite <inviter> | |
research_team invite <target> | |
research_team leave | |
research_team list | |
reset abilities_and_talents | |
reset all | |
reset expertises | |
reset level | |
reset level_abilities_talents_and_expertises | |
reset research | |
say <sender> <message> | |
snapshot arena create | |
snapshot arena restore | |
snapshot death list <playerIGN> | |
snapshot death restore <playerIGN> <timestamp> | |
snapshot death restore <playerIGN> <timestamp> <restoreToPlayer> | |
snapshot vaultJoin list <playerIGN> | |
snapshot vaultJoin restore <playerIGN> <timestamp> | |
snapshot vaultJoin restore <playerIGN> <timestamp> <restoreToPlayer> | |
spirit summon <playerIGN> <vaultLevel> | |
spirit summon <playerIGN> <vaultLevel> <addCurrentPlayersItems> | |
vault_level add_exp <exp> | |
vault_level add_expertise_points <amount> | |
vault_level add_expertise_points <amount> <player> | |
vault_level add_skill_points <amount> | |
vault_level get <player> | |
vault_level set_level <level> | |
vault_level set_rep <level> <god> |
Party commands
These commands are accessible through the /party
command
Command | Description |
---|---|
accept_invite <player> | Accept invite from player. |
create | Create vault party. |
disband | Disband vault party. |
invite <player> | Invite player to your party. If you're not in a party, new party will be created. |
leave | Leave current party. |
list | List all players in your party. |
remove <player> | Remove player from your party. |